Thursday, March 13, 2008

Evolution of Video Games

Gaming today is taking advantage of the internet to provide users with a shared experience. This is far from gaming many years ago when you were happy to play with two players. The original gaming consoles only allowed for a two player gaming experience. Almost every game today has a multiplayer function and they all have an online aspect that allows the user to log onto the internet to access more content for the game or to play with others from around the world. For users who purchased the X-Box they have to pay a monthly subscription fee to have the internet service but this is compensated with a great service and very little gaming lag. The focus of gaming now is networking with others from around the world to unite users of similar interests. Some of the most successful games are those that are online and subscription based. A game such as World of Warcraft has millions of users and has earned millions of dollars on annual basis. This game allows thousands of people to interact in an online world. I find these games to be a complete waste of time because you have to invest large amounts of time to have a fun gaming experience. Many people might share my opinion but many others see the fun in the game, hence the large number of players. Gaming has evolved because people want to share their success and experiences in gaming with others. You have a better time playing a game if other people are involved and taking part. The focus of the internet and networking in gaming will be a cornerstone of gaming well into the future.

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